DSRC

Key Features
Universe of mod
  • the Galaxy map has increased in size and the number of sectors has increased.
  • asteroids now come in different colors, depending on the resources they contain
  • changed and added new asteroid fields
  • a new type of asteroid containing uranium ore has been added to the universe
  • asteroids that have been used or destroyed cannot be recovered, asteroid respawning is disabled
  • you are more likely to find rare crystals when mining in asteroid fields
  • new asteroid birth logic added
  • changed the appearance of all hyper-gates except those used in the Xenon Node
  • the size of all hyper-gates got much bigger
  • new types of hyper-gates have been added
  • added the ability to build your own hyper-gate
  • the following resources were used, and the following sources provided inspiration:
  • new races and corporations added

corporation - AMT

race - Ancient

corporation - Phanon

  • new wares, upgrades, and improvements were added
  • all racial shipyards are divided into civilian and military categories. Small shipyards are civilian, and large shipyards are military. This means that military ships and stations can only be purchased at large shipyards.
  • increased station upgrade kits have been added: XXL, XXXL, X XXXL, XX XXXL
  • new factory resources were added, as well as factories for their production
    • added Nividium as a secondary resource to all NPC factories
    • removed Crystals in Energy production
    • added Water for production of some products
    • Ice mines have been added
    • added factories for processing ice into Water
    • Crystals are required to make weapons
    • Missile production requires warheads
    • Computer parts are required to manufacture drones, satellites and laser towers
    • Microchips are required for the production of computer parts.
    • Quantum Tubes are required to manufacture shields
    • for the production of quantum tubes requires Tech Nividium
    • Nividium mines have been added
    • added factories for processing Nividium into Technical Nividium
    • added factories to produce some missiles and new shields
Graphical interface
  • improved internal game map
  • sector names are dynamically colored depending on the race of the owner
  • improved search of sectors on the map, added possibility of searching in Cyrillic alphabet
  • sectors are also colored in the sector menu and property menu
  • the map is fully customizable, all settings are available from the main menu of the mod on the Cartography tab
  • changed and added new class icons for ships
AT_Green

AT

FS_Green

FS

M0_Green

M0

M1_Green

M1

M2_Green

M2

M3_Green

M3

M4_Green

M4

M5_Green

M5

M6_Green

M6

M7_Green

M7

M7D_Green

M7D

M7M_Green

M7M

M8_Green

M8

TL_Green

TL

TM_Green

TM

TP_Green

TP

TS_Green

TS

  • changed and added new icons for weapons and missiles
  • the following resources were used, and the following sources provided inspiration:
  • changed and added new station icons
  • changed HUD and radar, added new information gadgets (showing the number of countermeasures in the cargo hold)
  • added 8 interface color schemes:
    • Azure
    • Emerald
    • Kyanite
    • Malachite
    • Opal
    • Quartz
    • Sapphire
    • Topaz
  • all color schemes can be configured directly in the game itself, the settings are available from the main menu of the mod on the Interface tab
  • added display of local achievement icons
  • added new achievements and achievements icons for them
Gameplay improvements and new features
  • added missing reputation for some races
  • changed, improved some reputation names
  • new game statistics added for the player
  • collision avoidance system added Litcube Bounce
  • the full-fledged Ecliptic Projector has been returned to the game
  • improved undocking from non-standard docks for non-standard ships in the active sector
  • added automatic hull repair for bio-organic ships (mostly ships of races like Boron and Khaak)
  • some huge ships of TL, M0, M1, M2 classes have docking docks added for TS, M6 class ships
  • added new class of satellites Advenced satelit MK1 with docking docks, shields, armament, hold and cabins
  • for huge ships added the ability to set a home base for them
  • added the ability to capture sectors of all races
  • added external galaxy map with search and alerts when your property is attacked
  • added desktop rainmeter, minimizing the map into a rainmeter reduces system resource consumption
  • added mobile raynmeter (for full operation requires a configured FTP server), raynmeter provides indication of statistics of the player and all property, provides notification of attack, plus added the ability to play blackjack with a npc, the game is possible only if the player is docked to the station and he has enough credits on his account))))
  • added a large amount of game content that expands gameplay capabilities to a greater or lesser extent